: Teleports your fleet to a specific planet, station, or star system.
: Prevents your weapons from generating flux during combat.
The console is the ultimate power tool in Starsector , but only if you have the right key codes. With this verified list—tested on the latest patches and free from forum copy-paste rot—you can now manipulate the sector safely.
Installation is manual, but straightforward. Follow these steps carefully: starsector console commands verified
Starsector is a brutal, unforgiving sandbox of space exploration, combat, and economics. Sometimes, you want to test a build, bypass a tedious grind, or simply tear the galaxy apart with an unstoppable fleet. That’s where the comes in.
Use this guide to install and explore the help command directly in-game. Just remember to save your game before you begin your experiments!
You can give AI cores via console. Truth: Partially. addspecial alpha_core works, but equipping them to colonies requires the additem command for "ai_core_alpha". : Teleports your fleet to a specific planet,
: Grants story points used for elite skills and permanent hull mods. FindShip [ship_id]
: Resets all your skill points for free redistribution. Spawning Ships and Weapons
These commands are about the console itself and your mod environment. With this verified list—tested on the latest patches
The first step to using "verified" commands is ensuring the mod itself is correctly installed and compatible with your game version. This is a frequent point of confusion for players, especially when a new Starsector update drops.
According to the Starsector Wiki and community guides, these are the most reliable commands for players:
: addstorypoints [amount] — Grants story points for skills or hull mods.