, a devastating system that allows for unparalleled offensive pressure through chained attacks Bloody Roar Wiki The Mechanics of the Snake Combo Ring The "Combo Ring" (also known as the
To optimize your play, always monitor your opponent's tech-roll patterns. Shenlong thrives on catching players who try to roll away from the wall. Mix your highs and lows during the Six-Combo chain to keep their guard broken.
Shenlong loses health quickly if knocked out of Beast Form. Ensure you land your heavy Beast Drives before your gauge completely depletes. bloody roar 4 shenlong combo list
Before we dive into the combo list, let's cover Shenlong's basic moves and commands:
Shenlong's core mechanic revolves around a ring of six specific moves. Once you initiate the ring, you can chain these moves in a numerical sequence (e.g., 6 > 1 > 2) but cannot repeat a move within the same chain. Bloody Roar Wiki High Kick / Back Blow Snake Stride Kick Asian Attack Snake Kick Snake Elbow / Double Cross Crow Bloody Roar Wiki Combo Ring Enders: , a devastating system that allows for unparalleled
Q: How do I transform into beast mode? A: Press or to transform into beast mode.
Shenlong's offensive powerhouse revolves around a specific set of six moves that can be canceled into one another. Learning this flow is the key to creating custom combos on the fly. The Six Core Command Inputs = Punch K = Kick B = Beast Button d = Down / f = Forward / b = Back / u = Up The Six-Combination Starters Shenlong loses health quickly if knocked out of Beast Form
Shenlong’s most defining feature is his ability to chain specific "circular" moves. You can start the ring from various starters and transition between moves in any order until six levels are reached. : Snake Kick : K Asian Attack : P Snake Stride Kick : 6K Low Bow : 2P or 2K High Kick : 8K Back Blow : 4P
Transforming into a Beast increases Shenlong's speed, visual reach, and raw damage output. It also opens up completely new pathways. Beast Mode Loops
: Forward + Punch ( → + P ) or Down-Forward + Punch ( ↘ + P ).
Excellent for corner pressure. The 4P resets his positioning slightly, allowing you to repeat the forward punch before ending with a heavy quarter-circle forward punch finisher into the wall. 2. Beast Transition Juggle