Introducing playable characters like Richie and Chad, each with their own storylines.
It was during this pre-release period that version 0.1 is believed to have existed. It was not a public release intended for mass consumption on the Google Play Store. Instead, it was an internal alpha build—a foundational draft of the game created by the development team at Poxel Studios. In software development, version 0.1 often signifies the first major internal milestone, a build that establishes the core mechanics of a project. For Dude Theft Wars , this was the moment the "dude" took his first, wobbly steps.
: A stationary cannon in the middle of Noob Town that launches Jack into the air to test the funny ragdoll physics of the 0.1 engine. Cardboard Tank
def add_item_to_inventory(self, item_type, item): if item_type in self.inventory: self.inventory[item_type].append(item) Dude Theft Wars 0.1
: Spawns a taxi (also used to change time to evening in some builds). nosforever : Provides infinite nitro boost for vehicles. crowd (0-100) : Spawns a specific number of NPCs. hey po po : Instantly spawns police officers. spawntoy : Spawns a random toy item. How to Earn Money
When Poxel Studios launched version 0.1, the game introduced players to Jack, a regular guy living in a peaceful town called Dude-o-polis. The premise was simple: players could choose to remain normal citizens or drive the town into absolute chaos.
This is the game’s strong suit. The name (“Dude,” “Theft,” misspelling of “Wars”) signals immaturity, and it delivers: slapstick violence, silly character designs, and dialogue-less visual gags. Version 0.1 has a handful of funny moments, like NPCs flying into space from explosions. However, the humor can feel repetitive quickly. Introducing playable characters like Richie and Chad, each
(like a student paper)
(originally released in late 2017) began its journey as a low-poly, sandbox life simulator developed by . Version 0.1 represents the foundational "Alpha" state of the game, which has since evolved into a massive open-world mobile title with millions of players. 1. Concept and Core Gameplay
The original map was a compact version of Mafia Town. It featured a quiet suburban neighborhood, a few commercial streets, and plenty of open space to cause chaos. Despite its small size, it gave players complete freedom to explore from the moment they walked out of Jack's house. 2. Basic Arsenal and the Gun Shop Instead, it was an internal alpha build—a foundational
Even from its earliest stages, the 0.1 beta established the core loop that fans love:
It was purely a single-player sandbox. You could steal a few basic cars, slap some NPCs, and run from a very basic police AI. Is it worth playing 0.1 today?
The Prepare feature is accessible from the main menu and is divided into several sections: