God Of War Ragnarok Update 1.7 -v1.0.622- 15.11... !!top!!
: Fixed a configuration failure where choosing to swap the Interact and Evade buttons did absolutely nothing if SteamInput was globally turned on.
: Resolved a major layout bug where swapping the Interact and Evade bindings failed to execute properly while utilizing SteamInput config systems.
UI dynamically fetches precise asset icons representing the layout.
While not a massive content dump, Update 1.7 focuses heavily on Here is everything you need to know about the update landing on November 15. God of War Ragnarok update 1.7 -v1.0.622- 15.11...
Stay tuned for coverage on the rumored "NG+ Armor Transmog" feature expected in early 2025.
For players on older hardware, a community-made F16C Patch was also developed around this version to enable the game to run on CPUs that lack the F16C instruction set.
: Fixed a bug where the camera would drift if a player used a mouse and performed an Mouse Scroll : Fixed a configuration failure where choosing to
A standout feature of this patch is the targeted performance improvement for Intel Arc series graphics cards. Early reports on the PC version indicated that while it ran well on most systems, performance on Intel's newer Arc GPUs could be inconsistent. Update 1.7 directly addresses this, optimizing the game to run more smoothly on these specific cards. This is great news for players with Intel Arc GPUs, as it ensures a more stable frame rate and an overall better experience. The update also provides a minor performance boost for NVIDIA and AMD GPUs, offering a small but welcome benefit to a wider range of players.
Have you downloaded the update yet? What changes have you noticed in the game? Share your thoughts and experiences with the update in the comments below!
: Resolved a critical input drop where dedicated Quick Turn button configurations failed to execute if SteamInput was active. While not a massive content dump, Update 1
The standout feature of this update is targeted graphics rendering optimization. While the patch provides minor overhead improvements for mainstream NVIDIA and AMD graphics cards, it introduces a massive, dedicated performance boost specifically for . This eliminates previous frame pacing stutters and low-utilization bugs that affected Intel’s discrete graphics lineup. 2. Ultra-Wide Display & Volumetric Fog Corrections
Click the underneath the God of War Ragnarök tile. Click Manage and toggle Auto-Update on.
This paper examines the contents, system impact, and player-reported effects of God of War Ragnarök update 1.7 (build v1.0.622), released on November 15. The update focuses on stability fixes, minor graphical optimizations, and accessibility improvements. Through comparative benchmarking and qualitative player feedback, we assess changes in frame rate consistency, crash frequency, and UI responsiveness. Results indicate a modest improvement in PS5/PS4 performance with no major content additions.
: Addressed a specific environmental bug where water textures at the bottom of the Alfheim well failed to render or appeared entirely invisible under certain graphics presets. Mouse, Keyboard, and Camera Improvements