Working track cameras, optimized lighting, and proper AI lines.

| Perfil | GPU Recomendada | | --- | --- | | Básico | Nvidia GTX 1660 Super / AMD RX 6600 | | Recomendado | Nvidia RTX 3060 Ti / AMD RX 6700 XT | | Élite | Nvidia RTX 4070 / AMD RX 7800 XT (o superiores) |

Since this appears to be a non-public or custom code, try these methods:

Modify .json files to change engine torque, weight distribution, and suspension travel.

The developers have promised for the full version, including tools to create not just tracks and skins, but also entirely new bikes and game modes. This will transform TrackDayR into a true sandbox.

If you are looking for the most complete experience, recent builds (like 1.0.120.259 and beyond ) have added:

The database entry Patch 11139936 on SteamDB introduced foundational changes to how the game handles asset loading, physics scripts, and custom terrain data.

A fix for the "under the map" bug that caused players to fall through the terrain.