Mod Load Order Best | Total War Three Kingdoms

Mastering the mod load order for Total War: Three Kingdoms is essential for running complex overhauls like or MTU without crashes. While the game's launcher allows for manual sorting, the fundamental rule is that mods loaded later (placed lower in the list) overwrite those loaded earlier , effectively giving them higher priority . Core Logic of Load Order

Start with a clean slate to ensure no legacy conflicts remain active.

Massive mods that rewrite the fundamental rules, database tables, and unit structures of the game. They must load at the very bottom so individual sub-mods or custom tweaks placed above can successfully overwrite them. total war three kingdoms mod load order

Mod authors frequently state exactly where their work must sit in relation to other popular mods.

However, some users have reported that with this order, characters won't level beyond level 10. In that case, try moving MTU above the Havie skill tree add-ons and run tests. Mastering the mod load order for Total War:

With this knowledge, you can adapt to any combination of mods. When conflicts arise, isolate the problem mod, test it alone, verify compatibility, and clear cached data before giving up.

Note: Some mod managers show load order top→bottom or bottom→top; adapt this template to your manager’s ordering (the game applies mods in a specific order; verify your manager’s docs). Massive mods that rewrite the fundamental rules, database

(placed further down the list) typically "wins" and overwrites the previous data. Exception Note:

When two mods modify the same game data, the one loaded and overwrites the mod above it. Setting a correct load order ensures your massive overhaul collections function smoothly together. The Golden Rule of Total War Modding

(New unique generals and visual assets)